| POSITION |
SWG NAME |
EMAIL |
POSITION DESCRIPTION |
| Director of Operations (DO) |
Krenn'Sa Alvaak
(Krakon Alvaak)
(Esom) |
do@emperorshammer.org |
The DO has ultimate command over the Guild. The
DO runs the day to day operations Guild and reports only to the Fleet
Commander of the Emperor’s Hammer. The DO has the authority to accept
members, promote them to the various command positions, as well as remove
them from the guild. |
| Mayor of Sanctum Malleus (Mayor) |
Krenn'Sa Alvaak
(Krakon Alvaak)
(Esom) |
do@emperorshammer.org |
The Mayor manages all affairs in our capital
city of SM. He is an elected position in game. The Mayor governs
all city projects, layouts and designs within SM. |
| Assistant Director of Operations (A:DO) |
Sli'co
(Gul'jaq) |
scoser@gmail.com |
The A:DO assists the DO in the management of
the Guild. The A:DO has the authority to accept members as well as
remove them from the guild. |
| Consul |
Obraik |
CLASSIFIED |
The Consul assists the DO in the management of
the Guild. The Consul has the authority to accept members as well as
remove them from the guild. |
| Commando Trainer (CT) |
TBD |
CLASSIFIED |
Oversees all Guild training for
our Commando Corps. |
| Wing Commander (WC) |
Cidur |
TBD |
The WC is knowledgeable in the various tactics
involved with Jump to Lightspeed (JtL). The WC can provide information
regarding quests, how to complete missions, as well as assign a wingmen to
assist you on your mission. The WC will schedule regular JtL guild
space missions with the Events Manager. The WC can promote
Squadron Leaders (SLs) to provide more assistance |
| Militia Captain (MC) |
Obraik |
CLASSIFIED |
The MC (and designated MLs) control all
military affairs within the guild, including: base raids, city defense,
stormtrooper patrols, and high end dungeon events. The DO has given full
authority to the MC to organize and run the militia as he sees fit. |
| Commerce Manager (CM) |
TBD |
TBD |
The CM regulates all trade within the guild.
All vendors must be reported to the CM stating what they are selling, their
vendor waypoints and their profession(s). Crafters needing merchant
space should contact the CM for available tents. The CM manages the EH
PA Commerce Guild. |
| Jedi Commander (JC) |
Myel |
CLASSIFIED |
The Jedi Commander leads, trains and mentors the guild's
jedi players. The JC will assist new Padawans in locating pearls,
crystals and lightsaber crafting kits. All things Jedi in the guild fall under the leadership
of the JC. |
| Resource Manager (RM) |
Azeo |
CLASSIFIED |
The RM governs the Guild
Resource Depot. The project provides all members with a variety of resources
for crafting/grinding. The RM periodically releases waypoints to high
quality resource spawns and provides harvesters for those that are in need
of them. Members with available lots and surveying skills are encouraged to
assist the RM with the project. |
| Beast Master (BM) |
TBD |
TBD |
The BM controls the Fringe beast
master supplies and organizes regular 'hunts' for guild members. |
| Entertainment Manager (EntM) |
TBD |
TBD |
The EntM provides entertainment events for the
guild and also is in charge of providing entertainer buffing for PA members
in game. The EntM schedules regular events with the Events Manager. |
| Guild Decorator |
Nebulla |
CLASSIFIED |
The GC provides advice, props
and decorations for all guild structures and events. |
| Events Manager (EM) |
St'ryyfe |
TBD |
The EM controls and schedules all events for
the guild. The EM will maintain a guild Calendar of Events. |
| Recruitment Manager (RcM) |
Lenonn |
TBD |
The RcM is in charge of guild recruiting
operations and will work with the Mayor, Events Manager and A:DO to provide
a fun environment for all new recruits. |
| Guild Scribe (GS) |
TBD |
TBD |
The GS will manage and maintain the official
guild roster and post same on a regular basis. |
| SWG Card Game (TCG) Manager |
Hirsh |
CLASSIFIED |
The TCG Manages all of the
Guild's activities in The SWG Card Game. |