I’m sorry, but your regularly scheduled Dark Brotherhood news will not be shown here today. If you wish to get the latest events of the DB download the Dark Voice and Dark Side Compendium at the DB web site. The URL is listed below. Thanks, and have a nice day. Homepage of the Dark Brotherhood: http://www.datasync.com/~darkjedi/db/

NOTE: All DB pages and files (including the new message board) are linked to this page.

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GM/FA Jac/Dark Hall-Eos, IC/BS/MoT-1rh-8gh
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Clans

- Clans are "Great Houses" consisting of twice as many members as a house (100). Clans have the ability to "adopt" up to two houses, each increasing their membership capacity by 200 (Clan+House=300 members max...). This gives Clans a considerable edge over normal houses. Clans are under the Command of a Consul and his assistant Proconsul who are appointed by the Grand Master under recommendation of the Clan’s founder. The Consul has almost the same duties as a Quaestor, but he rules over almost 10 times as many Jedi. The position descriptions of the Consul and Proconsul, as stated in the Dark Side Compendium, are as follows:

CONSUL - A Consul is the chief officer of a Clan, commanding at least 100 members. It is anticipated that this position will not be awarded until the Brotherhood grows, but when it is awarded, the officer will be responsible for control of all events, contests, etc. within his Clan. The Consul will also be responsible for the submission of his Clan’s roster and his Clan’s DV section. A Consul is at least a Sith Battlelord or equivalent.

PROCONSUL - A Proconsul is the second to a Consul, aiding him in the administration of a Clan much the same way an Aedile does in the administration of a House. Once again, this position will not be filled until the Brotherhood grows in size. Proconsuls are responsible for whatever the Consul assigns him. A Proconsul is at least a Sith Battlemaster or equivalent.

Clans will also assume an identity, but this will be done more readily as Clans will simply be a conglomerate of the Houses they contain. Clans will be required to have a larger history than houses, also adding to their identity. The Consul is responsible for constantly updating/adding to the history.

Clans may be granted arms by the Herald to represent them in the DVs. Smaller seals will also be made for display on a clan member's Grant of Arms.

There will be only 2 Clans permitted for every 500 members in the DB. Each Clan will have the duty to protect/watch over an entire system (preferably one in which their houses are in). Aurora may not be chosen (with the exception of the Fleet Commander’s Clan Alvaak).

The formation of a clan takes the same format as a house with only minor changes. The steps are as follows

1: The house must be named. It cannot be one already in use by a House or another Clan.

2: The Clan must have a fairly long history (~2 pages) for Dark Voice posting.

3: A roster of the Clan must be submitted showing the recommended Consul/Proconsul and 28 other members whom wish to join the Clan.


One special rule for clans. Unlike houses, the Clans will NOT be made on a first-come first-serve basis. The Grand Master will only let clans be formed by prominent DB members who have proven themselves to be good workers in the past (A Quaestor) or important EH figureheads/leaders (I.E. The GA and Clan Alvaak).

If there are any other questions concerning Clans please ask the Grand Master (RAJACtRip@aol.com)

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