XWVM-CD 1: IBC: Paper Round

Battle Information

Game platform: X-Wing Virtual Machine
Missions: 9
Release date: 2004-07-16
Last updated: 2014-11-29
Creator:

HA Ender mBind

Average rating 3.0
Reviews: 1
Bug reports: 0
Times completed: 2
Patches used: None
Battle Medal: Your first IBC Pay Check

Battle Reviews

I can see why this battle is so disliked in XW. Even in XWVM with 4x time acceleration it is annoyingly long. At least the TRN isn't completely broken in XWVM too.


Battle Bug Reports

There are currently no open bug reports for this battle.

High Scores

Battle Total: 52,189 VA Jagged Fell III 2026-09-10
Mission 1: 8,972 VA Jagged Fell III 2026-09-10
Mission 2: 4,001 FA Locke Setzer 2026-09-29
Mission 3: 9,236 VA Jagged Fell III 2026-09-10
Mission 4: 5,345 FA Locke Setzer 2026-09-29
Mission 5: 1,855 VA Jagged Fell III 2026-09-10
Mission 6: 6,956 VA Jagged Fell III 2026-09-10
Mission 7: 8,924 VA Jagged Fell III 2026-09-10
Mission 8: 6,000 VA Jagged Fell III 2026-09-10
Mission 9: 3,757 VA Jagged Fell III 2026-09-10

Top Ten

(of available records)

1 52,189 VA Jagged Fell III 2026-09-10
2 32,925 FA Locke Setzer 2026-09-29

Battle Completion Statistics

This battle has been flown by 2 pilots a total of 2 times.

VA Jagged Fell III - 2026-09-10

FA Locke Setzer - 2026-09-29

X-Wing Custom Missions

Battle Name:     "IBC: Paper Round"
Created By:      EO/TCH Ender mBind/HARA/IBC/FAC Broadcaster
		 (mindb_ender@hotmail.com)
Release Date:    18/jan/2003
                 
Ships:           Transport
Difficulty:      Playable to Hard.
SP Missions:	 9 including briefings
Medal:		 Your first IBC Pay Check (included)
               
THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY.
ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.

Installation:
----------------------
X-Wing Virtual Machine (XWVM) Installation Instructions:
1. Navigate to the "xwing" folder in the "CustomMissions" folder for XWVM, which is located in your home folder
	- %appdata%\XWVM\CustomMissions\xwing for Windows (or C:\Users\USERNAME\AppData\Roaming\XWVM\CustomMissions\xwing)
	- ~/.config/XWVM/CustomMissions/xwing for Linux (or /home/USERNAME/.config/XWVM/CustomMissions/xwing
2. Place all XWI and BRF files in this ZIP into that xwing folder
3. Load XWVM
4. Create a new pilot file
5. Navigate to the Historical Combat area (middle door)
6. Select "Custom"
7. Select the first custom mission from this battle. Proceed to play each mission in the designated order:
	- XWVMCD1M1
	- XWVMCD1M2
	- XWVMCD1M3
	- XWVMCD1M4
	- XWVMCD1M5
	- XWVMCD1M6
	- XWVMCD1M7
	- XWVMCD1M8
	- XWVMCD1M9

Once all missions are completed, submit your pilot file on the TIE Corps website (also located in your home folder):
	- %appdata%\XWVM\pilots for Windows (or C:\Users\USERNAME\AppData\Roaming\XWVM\pilots)
	- ~/.config/XWVM/pilots/ for Linux (or /home/USERNAME/.config/XWVM/pilots)

NOTE 
-------------------
If you encounter performance issues or problems with the game crashing, please try disabling the HD texture pack before reporting an issue.

Description
-----------
This battle is about the Corporate Division "Imperial Broadcasting Corporation" and its CDNG subcomponent, which makes newspapers. In this battle you get to deliver these:)

Story Line
----------

MISSION 1: "IBC: Retrieve Paper"
The Broken Wrench is a Financial Newspaper preferred by all traders in this sector for its up to date business reports. The Broken Wrench is printed by the CDNG, which is owned by the IBC. The Imperial Broadcasting Company is responsible for most media services in the Emperor's Hammer Territories - like HARA, its radio station.
As a CDNG employee you are fellow responsible for the printing and delivering of the "Broken Wrench" in the Phare System. We encountered a problem halfway through printing today's issue: We ran out of paper. Luckily the CD has a small cache of raw materials near Phare VII so if we're quick we might be able to retrieve that in time for our deadline.

MISSION 2: "IBC: Clearing the Way"
After we had delivered the last batch of paper the full issue of the "Broken Wrench" had soon been printed and loaded over into IBC Bulk Freighters for transport deeper into the Phare System - after which we'll use our Transports for the actual delivery runs.
We need to make 3 hyper jumps at predetermined hyper points to get into the populated heart of the Phare System, where most our corporations are. The IBC and CDNG Staff, Thorin and Haztix, have thus decided to fly in convoy with 2 of the IBC Picket Fleet Corvettes. Because the news papers are in the freighters this also gives the Transports a chance to give extra cover.

MISSION 3: "IBC: The Next Step"
The mines that blocked our way on the last jump point were Corporate Division made and deployed by the TIE Corps ISD Vanguard just a few hours ago as Phare "Border Defences". They claim pirates have been using this route to attack freighters headed for Phare IV.
Coincidentally one of our competitors, "the Vanguard", is printed on that same ship - which sounds a bit too suspicious. Business is rough here in the Outer Rim and they wouldn't be the first to use such tactics. Rest assured that this will be investigated, but please do pay attention at the next jump point - they might try more tricks.

MISSION 4: "IBC: The last Jump"
The fighters that attacked us at the last jump were Rebel ones, sent after us by the local Rebel Big Cheese: Duke Perlemian, Fleet Admiral of the "Spine Security Force" and born and raised to be the financial mogul he is now. His companies are into everything and via the New Republic's budgets and imaginative banking he can even give himself orders and long term contracts.
One of the Duke's proven business methods, besides "liberating a planet" and then forcing long term repair contracts on them, is using his military forces to bully competitors into going bankrupt, or worse. One of his many business area's is newspapers, among which his own "Nisterstreet Journal"; the second largest financial newspaper in this Sector. We're in trouble....

MISSION 5: "IBC: VSD Warhammer"
When we arrived at Phare III, we split the convoy up into its separate destinations. One of these destinations is the VSD Warhammer, the Corporate Division Flagship. The Command Staff always wants to receive the "Broken Wrench" first, but then again: they pay our wages - so why not?
The VSD Warhammer is escorted by the CD elite squadron, Core, which specializes in test flying the newest Science Office creations. With them in the area you should have no problems might the NR-SSF forces try to pull a stunt again.

MISSION 6: "IBC: Rescue Freighter"
While you were delivering papers to the Warhammer, the freighter CD-IBC-BW 2-1 was on its way to Nova Shipyards for its own delivery. At a hyper point it had to cross it was apparently ambushed by NR-SSF Shuttles and captured. You are sent in immediately to recapture it before it hypers out to an unknown location and we loose track of it.
The plan is for our first three Transports to provide cover while number four recaptures the freighter. The moment we have more transports ready these will be send in to help you along. Do not forget to help disabling the freighter so it doesn't hyper out before we can catch it.

MISSION 7: "IBC: Rescue Transports"
Two of our Transports also got themselves captured by the duke's forces while on their way to deliver the paper to the iBank. The plan is practically the same as before, only more speed is required, as the Transports will reach their hyper point a lot more quickly then the freighter did. As such speed is of the essence in this operation.
Apparently the Duke Perlemian doesn't give up lightly and just won't just let us do our paper round. Strangely he is set on capturing our cargo... probably so his own papers can use the articles as their own, or print on the recycled paper. Do not underestimate his efforts; it seems like he has put an entire Battle group on the case... And as businessmen we're not exactly equipped for this type of combat.

MISSION 8: "IBC: EPS Arkenstone"
The Cosmic Holonet Corporation designs, builds and maintains Holonet services for EH units and offices. It is lead by CEO Johann Glorick and based on the EPS Arkenstone. As one of the older Corporate Division corporations its shares are a pretty steady and safe buy, unlike our own IBC ones - which have been dropping all day.
We are going to deliver newspapers to the Corvette Group "Annex" of the CHC. Since we are weary of more NR-SSF attacks, which lower our share value, and cannot get TIE Corps support at the moment, we will run this like a semi-military operation. Team One, which includes you, are on escort while Team Two delivers the papers. For clarity the craft that need to be boarded have a blue IFF code.

MISSION 9: "IBC: EPS Accession"
It was a lot of trouble but we finally got to our last delivery. Our shares are on the rise again as a result, which protects us from a hostile take over... by for example the Duke Perlemian - which might have been his plan all along. We still can't get TIE Corps support so you and Core Squadron will be our defence against any more attacks by his forces.
The Fleet Imaging Corporation is a collective of artists that is responsible for most of the holographs and advertising graphics you see in our newspaper and other media outlets. Its CEO is Monsh Fesou and the net worth of the entire corporation is about 1.2 million IC's... As you can see they have been doing well for themselves... This explains their large order of newspapers this morning.


EO/TCH Ender mBind/HARA/IBC/FAC Broadcaster
BoM/CDM/MoA
{CDBASE}