Reviewer Rating Profile

Fleet Admiral John T. Clark (#11690)

Reviewer Average Rating: 3.1
Number of Battle Reviews: 50
3
Reviewed: 2015-01-30
Reviewed: 2015-01-30
At least this mission doesn't pretend something different from it's name.

Bonus and secondary goals make it more interesting than most missions along those lines.
2
Reviewed: 2015-01-30
Reviewed: 2015-01-30
A very straight forward quick "kill all" mission without any indication of a plot.
0
Reviewed: 2015-01-23
Reviewed: 2015-01-23
One of the most frustrating missions I've ever tried to complete. There's a thin line between being demanding and being tedious. This mission waltzes over the line without caring.

Continuous missile bombardment of your unshielded Fighter? Check! Craft that must be killed and hunted down or an automatic mission loss? Check! This counts for medium difficulty.
On easy difficulty it is - absolutely contrary - way too easy, even for the easy setting.
5
Reviewed: 2015-01-23
Reviewed: 2015-01-23
Well written action in a good mission environment. No negative criticism from me.
3
Reviewed: 2015-01-15
Reviewed: 2015-01-15
A mission that, for me, walks along the line of challene and anger.
The arratic movement of the capital ships ruined a lot of games by ramming...
5
Reviewed: 2015-01-15
Reviewed: 2015-01-15
Fun Mission, with varying difficulty based on craft selection. Plus really good "COM Traffic".
4
Reviewed: 2015-01-09
Reviewed: 2015-01-09
Nice mission with decent fun and lenght.
3
Reviewed: 2014-12-26
Reviewed: 2014-12-26
Mission of decent workmanship, awefully short, though.
3
Reviewed: 2014-12-12
Reviewed: 2014-12-12
A rather simplistic mission, but with above average story.
3
Reviewed: 2014-12-05
Reviewed: 2014-12-05
A mission of average quality. Though possibly a little too easy, once one learns to play it right.
4
Reviewed: 2014-11-28
A good mission with normal "attack a convoy" plot. Personally I really appreciate that wingmen actually do work here, I hate being the one left hanging to kill some Frigate.
A tad short overall, though.
3
Reviewed: 2014-11-28
Reviewed: 2014-11-28
Decent, easy mission with "stolen" "plot".
3
Reviewed: 2014-11-28
Reviewed: 2014-11-28
Short, very simple "protect" mission.
3
Reviewed: 2014-11-28
Reviewed: 2014-11-28
A decent mission, though neither the plot, nor the gameplay itself excel.
3
Reviewed: 2014-11-20
Reviewed: 2014-11-20
Storyline is worth 10 words ;)
Otherwise decent battle, though it's a little on the easy side.
4
Reviewed: 2014-11-20
Reviewed: 2014-11-20
The storyline is decent, the jokes allright and the cast good. [Though I might not be objective, having shared a squadron with them]
The mission itself is nothing really special but entertaining enough.
4
Reviewed: 2014-11-20
Reviewed: 2014-11-20
While basic, the story holds it's humor.
The missions seems well designed, but not really special.
2
Reviewed: 2014-11-20
Reviewed: 2014-11-20
The mission's briefing makes one suspect a reasonable funny storyline. This assumption is incorrect. The briefing is the storyline. The rest of the mission is a boringly repetitive X-Wing clay-shoot, mixed with some A-Wings.
3
Reviewed: 2014-11-05
Reviewed: 2014-11-05
A decent mission, but very short.
4
Reviewed: 2014-11-05
Another actually decent "funny" mission.
The writing is top notch, and -suprisingly- actually reasonably funny.

One point minus from me, as failed mission infos are not displayed.
4
Reviewed: 2014-11-05
Reviewed: 2014-11-05
Decent mission and one of the better "funny" ones.

Though I don't really understand, why smugglers are just sitting around, and why suddenly a overall squadron of GUNs and TIE-Is each arrive.
3
Reviewed: 2014-10-30
The Battle's story is consistent and fits nicely into the general Void Raptor Storyline.
The missions are all quite different, which makes this 6 mission battle not as tiresome as others.

That being said the whole battle suffers several issues. [May contain spoilers]
Namely:
- There is no "mission failed" message for mission one. You missed scanning a transport? Tough luck; we don't need to tell you.

- Mission 4 is extremely based on luck [for me as an average player]. Are you lucky enough that your AI "companions" and you manage to take out enough of the Heavy Missile launchers? If yes: No Problem in the mission. [And from the experience of 6 tries: The same approach does consistently NOT deliver the same result. Thus: Luck]
- Mission 5 is tedious and demotivational. A flight of 5 GUNs with 6 proton torpedoes each consistently fires 10 of the overall 30 at the main target, leading to repetitive and longlasting attack runs against the target. [of course under the pressure of the Target hypering out]

- mission 6 is a question of pure luck again. ATRs destroy boarding/disable targets or are destroyed by them without clear indications of why, regardless of player interaction. [8 tries produced 6 different mission lost events (different destroyed transports/targets); All tries that resulted in destroyed boarding targets happened without player interaction with these boarding targets]

All in all, this results in me giving only three points for the battle.
3
Reviewed: 2014-05-08
Reviewed: 2014-05-08
The battle is a big brawly blast, but over in a few minutes.
The Plot is barely existing, with a "Go on Patrol with Cadets" briefing and the mission starting right in the thick with engaging enemy fighters.
4
Reviewed: 2009-08-03
A nicely done Battle, with a decent storyline and good difficulty options.
3
Reviewed: 2009-03-26
Reviewed: 2009-03-26
A decent mission with an average storyline.
Good is that the possible craft selections in most missions are very well chosen and allow the possibility to fly every mission a couple of times in different roles. I think the downside is that a couple of missions aren't completely well balanced. With missile armed enemies in larger numbers making it quite hard to stay alive as the AI flightmembers tend to die very quick.
Plus getting through the fourth mission took quite a number of replays for me, and that was a little frustrating, making me want to abandon the battle.

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