Reviewer Rating Profile
Captain Von Goosington (#55930)
Reviewer Average Rating: 2.6Number of Battle Reviews: 239
1
Reviewed: 2026-06-22
Reviewed: 2026-06-22
Score: 1/5Mission Description: 1x paragraph explanation
Briefing: Animated but lacking detail (see summary)
Objectives: Unbelievable but achievable
Difficulty Played On: Easy
Multiplayer: Yes (3)
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes (1x Flight)
Beam Selection: Yes
Countermeasure Selection: Yes
Craft Flown: Xg-1
Bugs: 1 Minor (see summary)
Summary: Weird mission setup and bad 'leave' triggers for your wingmates lead to this becoming a extremely silly challenge if you play on anything above easy. One to avoid.
2
Reviewed: 2026-06-15
Reviewed: 2026-06-15
Score: 2/5Mission Description: Backstory outline
Briefing: Brief and animated
Objectives: Unbelievable but achievable
Difficulty Played On: Easy
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: No
Countermeasure Selection: No
Craft Flown: TIE/IN
Bugs: Nil observed
Summary: Remove the enemy frigate before your friendly shuttle gets destroyed by it. Felt too time constrained if flown on anything above Easy, as it precludes sniping the frigates weapons.
1
Reviewed: 2026-06-01
Reviewed: 2026-06-01
Score: 1/5Mission Description: Vague outline
Briefing: Brief and animated, but somehow missing key information
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: No
Beam Selection: No
Countermeasure Selection: No
Craft Flown: XG-1
Bugs: Nil observed
Summary: Big ship hunting in a gunboat with little opposition to worry about. Minor issues with the tugboat that isnt mentioned in the briefing, and somewhat messy/choppy action with everything on the same Z plane.
2
Reviewed: 2026-05-29
Reviewed: 2026-05-29
Score: 2/5Mission Description: Clear outline
Briefing: Brief and animated.
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (4)
Wave Selection: No
Fighter Selection: No
Ordinance Selection: No
Beam Selection: No
Countermeasure Selection: No
Craft Flown: TIE/Ad
Bugs: Nil observed
Summary: Simplistic 'defend the cap ship' mission which presents little challenge. Would suggest a little more clarity regarding command intentions regarding merchant shipping you encounter.
2
Reviewed: 2026-05-24
Reviewed: 2026-05-24
Score: 2/5Mission Description: Clear outline
Briefing: Brief, unanimated and barebones. No clear explanation as to actual plan.
Objectives: Believable but achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: Yes
Craft Flown: TIE/D
Bugs: Nil observed
Summary: Much like the previous mission, nice to see capital ships engaging in combat for a more 'combined arms feel'. That said a tad simplistic and lacklustre. with the mission over very quickly. A little more review of waypoints might be in order (Players hyper-in point is on same Z plane as the Neb/B and within its flight path).
2
Reviewed: 2026-05-19
Reviewed: 2026-05-19
Score: 2/5Mission Description: Clear on outline
Briefing: Brief and barebones
Objectives: Believable but achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: Yes
Craft Flown: TIE/Ad
Bugs: Nil observed
Summary: While this on paper should feel like a 'true' Star Wars space battle (with captial ships everywhere doing their thing) it is a little letdown by unit waypoints/positioning, leading to you having to laser several capital ships to death.
3
Reviewed: 2026-05-10
Reviewed: 2026-05-10
Score: 3/5Mission Description: Clear outline of mission concept
Briefing: Detailed animated briefing
Objectives: Somewhat unbelievable but achievable (2 ISDs only having 12 TIE/Ad between them to protect them)
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: Yes
Craft Flown: TIE/Ad
Bugs: 1 minor (see report)
Summary: Defend your cap ships from a few waves of enemy snubfighters. Would have scored higher, if the waypoints issue is resolved.
3
Reviewed: 2026-05-10
Reviewed: 2026-05-10
Score: 3/5Mission Description: Clear outline of mission concept
Briefing: Concise, animated briefing.
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (2)
Wave Selection: No
Fighter Selection: Yes
Ordinance Selection: No
Beam Selection: No
Countermeasure Selection: No
Craft Flown: TIE/Sa
Bugs: Nil observed
Summary: Brass tacks defending a platform against a rebel attack, using proper TIEs (TIE-Sa and TIE-In). Solid fun, although a little frantic due to proximity of enemy frigate jumping in.
2
Reviewed: 2026-05-10
Reviewed: 2026-05-10
Score: 2/5Mission Description: Clear outline of mission concept
Briefing: Clear cut animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: No
Countermeasure Selection: No
Craft Flown: X-Wing
Bugs: Nil observed
Summary: Scan the objective mission, with the usual appearance of the 18th Rogue Sqdn cloning vat.
4
Reviewed: 2026-05-09
Reviewed: 2026-05-09
Score: 4/5Mission Description: Clear outline of mission concept
Briefing: Detailed briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (3)
Wave Selection: No
Fighter Selection: Yes
Ordinance Selection: No
Beam Selection: No
Countermeasure Selection: Yes
Craft Flown: TIE/In
Bugs: Nil observed
Summary: Enjoyable combined-arms multi-faction capture the platform/destroy the enemy forces while protecting your own mission
3
Reviewed: 2026-05-09
Reviewed: 2026-05-09
Score: 3/5Mission Description: Clear outline of mission concept
Briefing: Detailed briefing, missing core objectives.
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: No
Countermeasure Selection: Yes
Craft Flown: TIE/Ad
Bugs: Nil observed
Summary: Interesting approach to a stealth mission concept, before being let down by reverting to 'destroy all enemy fighters' objectives.
2
Reviewed: 2026-05-09
Reviewed: 2026-05-09
Score: 2/5Mission Description: Clear outline of mission concept
Briefing: Animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: No
Countermeasure Selection: Yes
Craft Flown: TIE/Ad
Bugs: Nil observed
Summary: 'One life' Defend the captial ship against a lacklustre rebel strike, marred by inability to interact with what should be squadmates.
0
Reviewed: 2026-05-08
Reviewed: 2026-05-08
Score: 0/5Mission Description: Clear outline of mission concept
Briefing: Detailed briefing
Objectives: Believable and achievable
Difficulty Played On: Easy
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: No
Beam Selection: No
Countermeasure Selection: Yes
Craft Flown: E-Wing
Bugs: Nil observed
Summary: Copy/paste job of the training mission where you dogfight enemies of increasing difficulty. Tedious and low effort, hence playing through on easy.
3
Reviewed: 2026-05-08
Reviewed: 2026-05-08
Score: 3/5Mission Description: Clear outline of mission concept & sqdn backhistory
Briefing: Detailed briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (4)
Wave Selection: Yes
Fighter Selection: Yes
Ordinance Selection: Yes
Beam Selection: No
Countermeasure Selection: Yes
Craft Flown: Xg-1
Bugs: 1 minor. See report.
Summary: Enjoyable flavoured 'combined arms' capture operation, marred slightly by aimbot AI capital ships.
1
Reviewed: 2026-05-08
Reviewed: 2026-05-08
Score: 1/5Mission Description: Clear outline of mission concept
Briefing: Clear animated briefing
Objectives: Believable but unachievable (see summary)
Difficulty Played On: Medium
Multiplayer: Yes (2)
Wave Selection: No
Fighter Selection: Yes
Ordinance Selection: No
Beam Selection: No
Countermeasure Selection: No
Craft Flown: Missile Gunboat
Bugs: Nil observed
Summary: Convoy strike against a lightly protected rebel group using all the heavy rockets in christendom. Let down by (i) the appearance of Rogue Sqdn from their clone vats and (ii) Briefing an objective to inspect all freighters before destroying them which doesnt work, due to you fellow snubfighters coming out blasting from the get-go.
4
Reviewed: 2026-05-08
Reviewed: 2026-05-08
Score: 4/5Mission Description: Clear outline of mission concept and sqdn backhistory
Briefing: Detailed briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (3)
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: No
Countermeasure Selection: No
Craft Flown: Tie/Ph
Bugs: Nil observed
Summary: Interesting use of mechanics to make an engaging 'stealth' attack mission.
3
Reviewed: 2026-05-07
Reviewed: 2026-05-07
Score: 3/5Mission Description: Clear outline of mission concept
Briefing: Detailed briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (3)
Wave Selection: No
Fighter Selection: Yes
Ordinance Selection: No
Beam Selection: No
Countermeasure Selection: No
Craft Flown: Tie/Ln
Bugs: 1 minor. See report.
Summary: Hot and heavy melee against fellow imperial pilots, solidly put together albeit with minor mission goals issue.
1
Reviewed: 2026-05-07
Reviewed: 2026-05-07
Score: 1/5Mission Description: Clear outline of mission concept
Briefing: Detailed briefing
Objectives: Very 'out of universe' meta
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: Yes
Ordinance Selection: No
Beam Selection: No
Countermeasure Selection: No
Craft Flown: Tie/Ad
Bugs: Nil Observed
Summary: Interesting concept, but really not my sort of thing.
2
Reviewed: 2026-05-07
Reviewed: 2026-05-07
Score: 2/5Mission Description: Clear outline of mission concept
Briefing: Barebones briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: No
Countermeasure Selection: No
Craft Flown: Tie/Ad
Bugs: Nil Observed
Summary: Few moving parts to consider in a 'defend multiple objectives' type mission, albeit rather lacklustre in challenge and presentation
4
Reviewed: 2026-05-07
Reviewed: 2026-05-07
Score: 4/5Mission Description: Clear outline of mission concept and sqdn backhistory
Briefing: Clear animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (3)
Wave Selection: Yes
Fighter Selection: Yes
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: No
Craft Flown: Missile Gunboat
Bugs: Nil Observed
Summary: Destruction of a enemy fleet using the overpowered missile gunboat and TIE/D. Good, clean well built fun
3
Reviewed: 2026-05-05
Reviewed: 2026-05-05
Score: 3/5Mission Description: Clear outline of mission concept
Briefing: Clear animated briefing
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: No
Beam Selection: No
Countermeasure Selection: No
Craft Flown: Tie/In
Bugs: Nil Observed
Summary: While on paper a simplistic dogfighting mission, improved by having a grounded overarching plot.
1
Reviewed: 2026-05-05
Reviewed: 2026-05-05
Score: 1/5Mission Description: Clear outline of mission concept
Briefing: Clear animated briefing
Objectives: Barebones
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: No
Beam Selection: No
Countermeasure Selection: No
Craft Flown: Tie/Ad
Bugs: Nil Observed
Summary: Very simple barebones dogfighting mission. In and out in less than five minutes.
3
Reviewed: 2026-05-05
Reviewed: 2026-05-05
Score: 3/5Mission Description: Clear outline of mission concept
Briefing: Simplistic brieifing outlining objectives
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: No
Countermeasure Selection: No
Craft Flown: Xg-1
Bugs: Nil Observed
Summary: Multi-layered mission with capture and destruction of enemy forces coupled with protection of own assets. Enjoyable an solid.
3
Reviewed: 2026-05-05
Reviewed: 2026-05-05
Score: 3/5Mission Description: Clear outline of mission concept
Briefing: Simplistic objectives but clear
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: No
Beam Selection: No
Countermeasure Selection: No
Craft Flown: TIE/Ad
Bugs: Nil Observed
Summary: Clear cut destroy the enemy platform, with some side enemy cap ships and a (seemingly) endless supply of fighters if you want to hang around.
2
Reviewed: 2026-05-05
Reviewed: 2026-05-05
Score: 2/5Mission Description: Clear but brief outline of backstory
Briefing: Simplistic objectives, poor layout of icons, unanimated
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: No
Wave Selection: No
Fighter Selection: No
Ordinance Selection: Yes
Beam Selection: Yes
Countermeasure Selection: Yes
Craft Flown: TIE/In
Bugs: Nil Observed
Summary: Take on the freshly decanted clones of Wraith and Rogue Sqdn in a brief simple 'defend the cap ship' mission. Gains 1 point for being in a proper unshielded TIE.