Reviewer Rating Profile

Captain JKast (#7162)

Reviewer Average Rating: 3.9
Number of Battle Reviews: 119
4
Reviewed: 2025-05-09
Killing pirates in a T/A is always a good enough time.
5
Reviewed: 2025-05-02
Reviewed: 2025-05-02
Fun mission that is perfect for its intended purpose.
2
Reviewed: 2025-04-23
Reviewed: 2025-04-23
This was a very difficult mission for me. I failed dozens of times before I luckily got it right once. It felt like it was made to be difficult just for difficulty's sake.
5
Reviewed: 2025-04-12
Reviewed: 2025-04-12
What a fun mission. Good dogfighting, the need to take out multiple cap ships, and interesting things to destroy.
5
Reviewed: 2025-04-11
Always fun to do engaging missions with interesting narratives and unique goals and functionalities. Very good.
4
Reviewed: 2025-04-11
Reviewed: 2025-04-11
Fun little mission getting to dogfight in an Interceptor. Protecting a frigate made it feel more real that there was a threat.
5
Reviewed: 2025-04-09
Very fun set of missions. Several are a real romp with a lot of great dogfighting. Fun times.
3
Reviewed: 2025-04-06
Reviewed: 2025-04-06
I had some timing issues, particularly in mission 3 where I was stuck being the only GUN against two ISDs that I had already disabled. This took a long time. Fun missions, but I never like to dogfight in a GUN.
4
Reviewed: 2025-04-06
Reviewed: 2025-04-06
I liked the puzzle aspect of how to inspect and chase ships in some of the missions. I thought mission 3 was a little too difficult on Medium; I had a really tough time with that one.
4
Reviewed: 2025-04-04
This was pretty neat. Good variance of craft to go after. Not a typical mission path. It was fun.
4
Reviewed: 2025-03-30
Reviewed: 2025-03-30
Enjoyable set of missions tied together with a nice narrative arc. I found a couple of them to be very difficult, even on easy. And I must have been missing some goals.
5
Reviewed: 2025-03-29
Very interesting to see this in vanilla XWA, too. Again an engaging mission that was fun to refly even when I died. I found it much more difficult on this platform to protect the ISDs.
5
Reviewed: 2025-03-29
Again very engaging battle that was fun to see in a different platform. This felt like a comparably long mission for XVT, but I had a good time.
5
Reviewed: 2025-03-29
It was interesting to see how different this was from the TFTC version. The bulkier enemy starfighters made it harder and a longer mission. Very engaging and fun battle.
5
Reviewed: 2025-03-29
Very well done and immersive mission. It was incredible to have it link up with the event. Engaging waves of fighters and craft to combat; fun to be facing the First Order. Great stuff.
2
Reviewed: 2025-03-27
This mission was very tough. On hard and medium, I couldn't even really get a bearing before being destroyed. Not sure what I was doing wrong, but it felt impossible above easy.
3
Reviewed: 2025-03-27
Reviewed: 2025-03-27
Straightforward enough mission to complete. Thank you.
5
Reviewed: 2025-03-27
Reviewed: 2025-03-27
This was a fun mission. Neat story and dialogue. Lots of different things to do. Really nice.
3
Reviewed: 2025-03-25
Reviewed: 2025-03-25
I would've rated this higher had it not been for the penultimate mission making you inspect 30 items before hypering to any action, which means you have to repeat it if you die in phase two. That was very painful. Other than that, I liked the varied craft flown and seen.
2
Reviewed: 2025-03-25
Reviewed: 2025-03-25
The missions seemed fairly similar in the need to shoot missiles before they hit your HQ while trying to direct fire to enemy cap ships and take out fighters. There didn't seem to be much distinction between them. Medium difficulty missions felt harder than usual XVT medium.
4
Reviewed: 2025-03-24
Reviewed: 2025-03-24
This was a really fun set of missions. The last mission had an innovative twist, but I hope I never have to do it again because it took me many tries.
5
Reviewed: 2025-03-23
Reviewed: 2025-03-23
This was a fun little team vs team dogfight with opposing capital ships. I had fun.
2
Reviewed: 2025-03-22
Reviewed: 2025-03-22
I don't think I understood what was going on. Also I'm not sure why there's a -3200 penalty for identifying a shuttle that comes out at one point.
3
Reviewed: 2025-03-22
The difficulty jump from medium to hard was very steep. On hard, missiles always took me out very quickly, but it was very easy on medium.
3
Reviewed: 2025-03-22
Reviewed: 2025-03-22
Dogfighting in bombers is never excellent, and I always dislike having a goal to disable something when I'm in a ship without ion cannons. But nothing was broken, and it was fun.

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