Battlecry Issue #5 released!

CPT Werdna Elbee

31 July, 2000 13:03
8 ABY
The latest issue of Battlecry has been released to the Fleet. Check it out at http://battlecry.ehnet.org/.

The Aggressor Debate

CM Jourdain

30 July, 2000 15:59
8 ABY
On Sunday the 5th of August right after the #Tiecorps Meeting (9pm GMT), the first Aggressor Debate will be held in #EH_Debate. For those of you who haven't heard, the Aggressor is the new magazine of the ASF. It is our aim to provide a more Online experience for our readers than Battlecry currently offer, and to this aim, we have decided that rather having a closed debate, we would have one online on IRC so that everyone can contribute and have their views recorded and published. The topic this month is a controversial one "Why does the EH need Elite Squadrons other than for publicity?" so if you have some views on the subject join us and get your views heard! Everyone is welcome and I look forward to seeing you there. If you have any questions e-mail me pizza_oasis@hotmail.com .

Lost connection

HA Kawolski

30 July, 2000 15:43
8 ABY

I will be on leave effective until late Monday or Tuesday due to the temporary loss of my primary Internet service provider.

Mission Design Tip of the Day

HA Kawolski

29 July, 2000 12:22
8 ABY
TIE Fighter - When you make a mission where the Secret Order envoy is the only person present at the briefing, the roles primary and secondary goals are reversed. Secondary Goals become primary and must be completed to move on to the next mission. Primary Goals become secondary and don't need to be completed.

EuroLoC Called Off for 29/07/00

CPT Goatham

29 July, 2000 06:15
8 ABY

Sorry, but EuroLoC has to be called off this week, for I am unable to be online today due to RL commitments. I am greatly sorry for this, EuroLoC will continue as normal next weekend.

TOA position open

HA Astatine

29 July, 2000 03:35
8 ABY
I'm now taking applications for a replacement for one of my TOAs, COL Kircheis. Position requirements and application guidelines are available at here.

Mailing list fixed

HA Kawolski

28 July, 2000 05:48
8 ABY

The Mailing List Generator for CMDRs, WCs, COMs, and BGCOMs has been fixed. You can access it by clicking "Mailing List" in the administration section.

Tactical Head Coordinator named

HA Kawolski

27 July, 2000 13:36
8 ABY
DGN Lichtor V Commodore Rear Admiral Weasel has been selected to be the new Tactical Head Coordinator for the Tactical Staff.

Tactical Coordinators are still being sought for all three game platforms: TIE, XvT-BoP, XWA

Mission Design Tip of the Day

HA Kawolski

27 July, 2000 08:51
8 ABY
TIE Fighter - To create map icons of ships that won't be in the mission, make a new Flight Group. Name it "MapIcon1" or something similar to show it's not supposed to be in the mission. Set the mothership to itself and an arrival time to more than 0 minutes/seconds to make it impossible for it to arrive in the mission.

Updated battles

HA Kawolski

27 July, 2000 06:36
8 ABY
The following battles have been updated on the Battle Center for bug fixes:

  • TC-TIE #1
  • TC-TIE #3
  • TC-TIE #15
  • TC-TIE #16
  • TC-TIE #21
  • TC-TIE #22
  • TC-TIE #26
  • TC-TIE #28
  • TC-TIE #34
  • TC-TIE #49
  • TC-TIE #70
  • TC-TIE #97
  • TC-TIE #97
  • TC-TIE #101
  • TC-TIE #107

New Battle

HA Kawolski

27 July, 2000 06:32
8 ABY
A new X-Wing vs. TIE Fighter battle has been released to the fleet:

Think Tank Growing... !!!

VA Shawshank

27 July, 2000 03:23
8 ABY

I would like to encourage everyone who has any ideas for ways to improve the TIE Corps and Naval Corps to join the FO's Think Tank. Despite the common misconception, the Think Tank is open to anyone. In fact, all types of positions in either of the two groups are desired as we want a good mixture of opinion. If you are interested in joining, simply speak with me on IRC (#TIECorps, #Emperor's_Hammer, #NavalCorps, #TC-ThinkTank) or email me, Vice Admiral Shawshank, and I will add you to the group!

Currently the topic most widely being discussed is how to better integrate the TIE Corps and Naval Corps! The idea is taking off, we're up to 19 members and I would love to have 5 times that many! The more ideas, the better.

Tactical Manual updates

HA Kawolski

27 July, 2000 02:47
8 ABY
The Tactical Manual has been updated with the following:

The Tactical Office - The Tactical Staff positions have been added. References to Project Phoenix have been removed.

Battle Submissions - Find out what happens to your submitted new battle in the new system

Beta Testing Regulations - A new set of rules and regulations along with duties are now displayed for the new Tactical Staff positions.

Half-Life: Star Wars Call to Arms Mod Interview

HA Kawolski

26 July, 2000 09:25
8 ABY
From Planet Half-Life:
The folks at Chaos Realm have posted an interview with Goatdude from the Half-Life: Star Wars Call to Arms mod team. Here's a tidbit:

Jedi-Dave: Cool, now firstly I would like to ask, what is your motivation for making this mod? Are you a Star Wars fan like me?

Goatdude: Yeah, I've always been a Star Wars fan. And when a friend introduced me to HL over a year ago I really got into it. Especially when it was so mod-able, and valve really supports the community. Star Wars seemed like a perfect theme for a mod.

Jedi-Dave: Groovy. Now tell us a little about your mod. From what I've gathered it is a deathmatch mod using a monetary system with unlimited respawns, this I must say is a new concept to me. How will it work and why did you choose this system?

Goatdude: Well SWCA (as we call it) is for now a team deathmatch mod. The point of it for now is to kill the other team be it rebel or imperial and keep doing it :P The reason for the money system is that I believe it is the best way to give players weapons. More flexible then classes and weapon levels, and no weapon camping like HLDM. And I think it fits into the SW universe reasonably well. As for the unlimited respawns, it's the most fun! Why, like in CS you could be waiting up to 5 minutes to respawn, but in TFC and other unlimted respawns, its basically non-stop action and fun! just keep going back into the fray and kill the monkey that killed you last! That's what I personally like best, game style wise, and SWCA will have it.

New Tactical Staff formed

HA Kawolski

26 July, 2000 08:25
8 ABY
To expatiate the process of approving and fixing new battles and implementing Project Phoenix officially, Grand Admiral Ronin has approved the creation of the new Tactical Staff. All positions are part-time auxiliary positions that do not require you to leave your primary position.

Tactical Head Coordinator (TCHC) - Handles beta testing and correction assignments and other orders handed down by the TAC or CA:TAC to the appropriate Tactical Coordinator, awards medals and BSFs to appropriate members of the Tactical Staff that has earned them

Tactical Coordinator (TCC:TIE/XvT/XWA) - Handles correction assignments for a specific platform (TIE, XvT+BoP, XWA) and manages the Tacticians under them, in charge of playtesting the corrected battles prior to making the final submission to the Tactical Officer for approval

Tactician (TCT) - Makes battle corrections and bug fixes, reports to the appropriate Tactical Coordinator

Tactical Surveyor (TCS) - A beta tester who finds the bug fixes, reports to the Tactical Head Coordinator with reports

Members of the Beta Team will become Tactical Surveyors and members that are still in Project Phoenix will be Tacticians. The other positions are open to apply to beta testers and Project Phoenix members, past or present (as long as they weren't dismissed). To apply, please e-mail High Admiral Kawolski.

New Medal Recommendation form

HA Kawolski

26 July, 2000 07:57
8 ABY

A few code changes were made so people with Staff-Class positions like MOR, COMMA, and so forth can award the appropriate medals for their staff position. This means SGCOMs will now be allowed to award the GS while the FCA can't. If you hold two or more positions, the medal selection will have two sets of available medals for each type of position you hold.

Updated battles

HA Kawolski

26 July, 2000 06:05
8 ABY
The following battles have been updated on the Battle Center for bug fixes:

  • TC-TIE #120
  • TC-TIE #134
  • TC-TIE #144
  • FREE-TIE #100
  • IW-BoP #14

Combat Ratings fixed

HA Kawolski

26 July, 2000 05:46
8 ABY

The Combat Ratings on Combat Records have been fixed to display the correct rank.

Mission Design Tip of the Day

HA Kawolski

26 July, 2000 05:27
8 ABY
TIE Fighter, X-Wing vs. TIE Fighter, X-Wing Alliance - Good mission designers include difficulty levels in their missions. Unfortunately, with XWA, the only editor that allows you to edit difficulty levels is AlliED Registered. Compensate by adding reinforcements-on-request flight groups to help with the mission.

Citations fixed

HA Kawolski

26 July, 2000 05:08
8 ABY

The squadron citations and citations page have been fixed to display the correct number of citations for squadrons with an odd number of pilots.

EHNet.org Upgrades

AD Turtle

25 July, 2000 22:13
8 ABY
VA AbsoluteK will be upgrading the EHNet.org server tonight with new versions of several software packages. These include Apache, MySQL, PHP4, plus some miscelaneous supporting packages. Unfortunatly this means that the webserver will be down for a short time late tonight to perform the upgrades. I will keep you all posted of new updates when he has completed his work on the server.

New Call to Arms website

HA Kawolski

25 July, 2000 20:15
8 ABY
The Half-Life mod, Half-Life Star Wars: Call to Arms, has a new homepage and design. Check it out at: http://swca.gamecop.com/

Star Wars RPG in the works

HA Kawolski

25 July, 2000 20:10
8 ABY
LucasArts and BioWare Corp., the maker of the famous RPG game Baldur's Gate, have teamed up to create the first Star Wars RPG game for the PC (and possibly for the Dreamcast, PS2, and Mac). The RPG will take place approximately 4000 years before Episode I during the conflicts between the Jedi and Sith and will not involve characters from the comics. While it's currently planned to be a single-player game, multiplayer mode hasn't been ruled out. Expected release date is 2002.

You can read more about this at Lucasarts and at GameSpot.

SSSD Sovereign Squadron League 2K

GN Wolly

25 July, 2000 11:16
8 ABY
Combat Run #11 will be announced on August 01st. Please be sure to send your detailed competition reports (no tfrs needed) to FA Kramer (shadowblen@aol.com), GN Wolly (wolly2000@aol.com) and GOL Gallows (gallows30@aol.com).

#TIECorps homepage

HA Kawolski

25 July, 2000 10:58
8 ABY
I added SureFire's Homepage under Hosted Sites on the nav bar. It's an old page I made several years ago with some updated information on how to use the channel bot SureFire in #TIECorps.

If anyone's interested in making/finishing the #TIECorps homepage, contact me at absurefire@aol.com.

Task Force changes

HA Kawolski

25 July, 2000 06:45
8 ABY

Task Force Commanders can now submit roster changes for their Task Force. This feature will soon be available for other Naval Corps commanding officers for their respective Task Units or Squadrons.

New FCHG Ranks

HA Kawolski

24 July, 2000 22:56
8 ABY
A couple new FCHG ranks have been added to the FCHG System:

  • 500 - Legionnaire [LGNR] (replaces Imperator)
  • 750 - Executor [EXCR]
  • 1000 - Gladiator [GLDR]
  • 1500 - Archon [ARCN]
  • 2000 - Templar [TMPR]
  • 3000 - Imperator [IMPR]

Updated battle

HA Kawolski

24 July, 2000 22:42
8 ABY
The following battle has been updated on the Battle Center:

  • FREE-TIE #110 - TDK's Chance

EH CS Server upgraded to CS 6.7

HA Kawolski

24 July, 2000 21:45
8 ABY

The EH CS Server has been upgraded to CS 6.7. Also, during the week, there may be some downtime when the EH CS server is shut down for a short while to test out the new Star Wars Call To Arms mod beta.

COO steps down

HA Kawolski

24 July, 2000 15:22
8 ABY
After six months of excellent service as our Combat Operations Officer, Admiral Havoc has chosen to step down from his position and enter the reserves.

Applications for the position are not currently open but they could be accepted soon. If you're interested in the position, don't apply just yet until the Fleet Commander, Executive Officer or Flight Officer announces it.

Think Tank re-opens

VA Sarriss

24 July, 2000 13:35
8 ABY
Well, the FO finally has time to think about things other than keeping the roster up to date, and here is the first project: the Think Tank is hereby re-opened. It will be run by CA:FO1 VA Shawshank on Egroups and IRC. Once again, anyone with ideas for changes/improvements in the TC and NC is welcome to mail him.

Beta Period #18 begins

HA Kawolski

24 July, 2000 05:42
8 ABY
The following battles have been sent to the Beta Testers for Beta Period #18:

[BoP-FREE] Interception of Rebel Scouts
[BoP-FREE] Unknown Space
[DB-XvT] Battle for Frondra
[TIE] Defending the Darkness
[TIE] K2
[TIE] The Hunt for Zsinj
[TIE-FREE] Confiscate From the Hutts
[TIE-FREE] CUV
[TIE-FREE] Funeral Service
[TIE-FREE] Kill Drones
[TIE-FREE] Phoenix III
[XvT] Dancing With the Butcher
[XvT-FREE] Deepspace Recon
[XvT-FREE] Defector
[XvT-FREE] Protect the ISD Predator
[XvT-FREE] The Siege of Aridus
[XvT-FREE] Warlord's Plunder
[XWA-FREE] Ambush on the Border
[XWA-FREE] Attack at Abaddon

Mission Design Tip of the Day

HA Kawolski

24 July, 2000 05:40
8 ABY
X-Wing vs. TIE Fighter, X-Wing Alliance - You can set a default missile/counter-measure/beam layout for the player craft on the Ship tab. With the Options tab, you can give alternative selections. Do not highlight selections that are already present in the default layout on the options tab or else the selection will appear twice in the mission.

TAC Returns from an unscheduled leave

HA Kawolski

24 July, 2000 05:37
8 ABY

It turns out I didn't have (much) Internet access this weekend and couldn't answer e-mail and do other work I needed to catch up on. Hopefully I'll be completely caught up today.

XWA-NC Melee Night

VA Shawshank

24 July, 2000 05:19
8 ABY
Next Sunday night (July 30th) from 4pm EST until 9pm EST the Naval Corps will be having their first Melee Night! Only Naval Corps officers are allowed to earn points (and thus winning some merit points), but all ASF pilots are welcomed to come in for some friendly Multiplayer skirmishes. I direct your attention to http://tucrusader.ehnet.org/comp.htm for details.

Phoenix CMDR Sought

VA Cyric

22 July, 2000 11:57
8 ABY
Commander Khadgar has unexpectedly stepped down from Command of Phoenix Squadron in Wing XIII. I will be taking applications for his replacement. Applicants must hold rank of LT or higher and at one time have been a FL. Send all apps to cyric@stardestroyer.org. I will make a decision shortly.

Slicers Needed for Slicing Academy

RA Tra Tal'kail Coursca

22 July, 2000 11:55
8 ABY
As you most know, I'm the President of the Corporate Division, Rear Admiral Trazenbach Coursca. I am also heading off the founding of a new Fleet Slicing Academy, hosted by the Corporate Division. Thus far, I've gotten two instructors, but I need more staff than that. I need anyone that can slice TIE Fighter (Disk/DoE/CD), X-Wing vs. TIE Fighter (1.0/BoP), and X-Wing Alliance (American/International Versions). If anyone has slicing talent of any decent-to-expert type, please contact me at and CC to become a part of this project. Awards *are* granted for working and helping in getting the Fleet Slicing Academy online and operational for a new generation of Emperor's Hammer members to learn slicing. PLEASE NOTE: If you have to ask what "slicing" is, you NEED NOT APPLY! :) Thank you!

Star Wars vs. Star Trek Poll

HA Kawolski

22 July, 2000 11:53
8 ABY
If you have AOL and a lot of time on your hands, participate in AOL's Battle Zone "Who Rules the Galaxy?" at Keyword Battlezone.

TOA on leave

HA Astatine

22 July, 2000 06:48
8 ABY

CM Vorru, the guy you email to have your profiles updated (not me), is on leave for the next week, so he will be unable to update your profiles. Don't spam him with requests and don't email me about them either, since doing either of those two things will not achieve what you want.

Battle of the Day

HA Kawolski

21 July, 2000 04:28
8 ABY
Today's Battle of the Day is an X-Wing vs. TIE Fighter Free Mission:

EH Encyclopedia positions

HA Astatine

21 July, 2000 02:05
8 ABY
The EH Encyclopedia is a joint Training-Logistics office project, which has the aim of producing the ultimate reference work for all EH members. Given the scale of this project, assistance is required in these two fields:
  • Historical verification
  • Proof-reading
Historical verification will involve checking the accuracy of historical data used in relation to EH entities and persons. The most qualifed people for this are persons who have actually experienced this history. If you have been in the EH for more than 3 years or joined prior to that, left and have returned, email me at jpboyce@indigo.net.au stating your membership duration and any other details you feel are related.

The second group of persons will be doing basic proof-reading, checking spelling, grammar and the like, as well as ensuring the multitude of links to other entries are actually accurate. Testing of the search facilities may also be included. If you are interested in this work, email me at jpboyce@indigo.net.au stating so and include any relavent experience to these duties.

Lastly, if you have any ideas for things to include in the Encyclopedia, feel free to email me about it at the same address.

Mission Design Tip of the Day

HA Kawolski

21 July, 2000 00:06
8 ABY
X-Wing vs. TIE Fighter, X-Wing Alliance - When telling a flight group to "attack all Rebels" or "attack all Imperials" or a similar order (doesn't have to be "attack"), try to avoid using the order "Attack all IFF Rebel" or "Attack all IFF Imperial." Instead, go by team (i.e. "Attack all Team 1.Imperial"). This will keep friendly and enemy ships from attacking hyperbuoys, plot-critical ships that shouldn't be attacked/destroyed, or allied teams using enemy IFF codes (i.e. defecting Rebels).

Battle of the Day

HA Kawolski

20 July, 2000 23:39
8 ABY
Today's Battle of the Day is a pair of X-Wing vs. TIE Fighter Free Missions:

TO on leave

HA Astatine

20 July, 2000 21:28
8 ABY

Starting midnight Sunday Perth time (GMT+8) I'm on stress leave. I won't be on IRC, nor will I be answering or checking email. I'll be back in a week (that's a proper 7-day week, not a 5-day working week).

EH Domain Updated

HA Kawolski

20 July, 2000 21:13
8 ABY
Grand Admiral Ronin has updated the emperorshammer.org news page with the latest fleet news and reports.

Mission Design Tip of the Day

HA Kawolski

20 July, 2000 08:08
8 ABY
I'm back! Except to see today's Battle of the Day later today soon!

TIE Fighter, X-Wing vs. TIE Fighter, X-Wing Alliance - To set point punishments, set a bonus goal with negative points. This works in all game platforms. However, in TIE Fighter, if you have no regular bonus goals with the negative-point goals, you'll get a "Secret Missions Complete!" message at the very beginning of the mission.

BSF Audit system repaired

HA Kawolski

20 July, 2000 07:44
8 ABY

The BSF Audit system is now working properly and a few old audits were processed.

Thursday Night Training

COL Shups

18 July, 2000 18:10
8 ABY

Unfortunately, for some reason, the MSN Zone has removed the Imperial Outpost. Therefore, until further notice, the Thursday night training competition will be moved back to the IRC channel #avenger, and will be for both XvT and XWA. LoCs for each win will be counted as will a DFC for the overall winner. Our primary goal of getting Cadets a win is still paramount, and members of the Dark Brotherhood are encouraged to attend as well.

Battlecry deadline

AD Theodore

18 July, 2000 17:09
8 ABY
The deadline for submissions for the next edition of the Battlecry is July 25. This includes Wing Commander reports AND fiction for the current competition. ALL entries should go to Captain Elbee.

FCHG Listings bug

HA Kawolski

18 July, 2000 08:37
8 ABY

A bug that improperly counted points for Battle High Total Scores on the FCHG Listings page has been fixed.

Improper .LST file = Rejected Battle

HA Kawolski

18 July, 2000 06:57
8 ABY
From now on, if I receive any battle, especially XvT ones, with an improper .LST file that doesn't follow the instructions in the Tactical Manual (http://tac-man.tiecorps.org/), while it takes me a brief two seconds to fix it, your battle will be rejected regardless because it tells me you didn't bother to look at the requirements and there's probably a lot of other things wrong with your battle and you probably didn't playtest it either and it might be a big waste of my time and the beta testers' time to play through a battle the author didn't even playtest.

Bitter? Very. The .LST file is the easiest stage of mission design. If you can't get that right, what does that say about your battle? Make absolutely sure you check the requirements for the game platform of the battle you're submitting!

More Updated Battles

HA Kawolski

18 July, 2000 05:55
8 ABY
Admiral Striker and Project Phoenix had one last batch left of updated battles:

  • TC-TIE Battle #31
  • TC-TIE Battle #41
  • TC-TIE Battle #59
  • TC-TIE Battle #60
  • TC-TIE Battle #90
  • TC-TIE Battle #106
  • TC-TIE Battle #108
  • TC-TIE Battle #109
  • TC-TIE Battle #113
  • TC-TIE Battle #115
  • DB-TIE Battle #6
  • DB-TIE Battle #8
  • DB-TIE Battle #11
  • CAB Battle #4
  • IW-TIE Battle #8
  • IW-TIE Battle #11
  • IW-TIE Battle #23

Project Phoenix Completed

HA Kawolski

17 July, 2000 21:44
8 ABY
Admiral Striker sent this message out to the fleet in regards to Project Phoenix:

It is my pleasure to report that Project Phoenix has just completed the goals originally fixed when it was approved. After a little more than nine months of hard work, Project Phoenix has given a new birth to 154 Battles and 97 Free Missions. All battles of the Emperor's Hammer released before the appointment of High Admiral Kawolski as Tactical Officer have been upgraded with briefings questions, animated briefings/briefing maps, readme and lfd files. Bug reported or discovered during our playtesting phase have been corrected as well.

You can read the rest of the report here.

Updated Battles

HA Kawolski

17 July, 2000 21:06
8 ABY
Admiral Striker and Project Phoenix has provided me with the last of updated battles for the program:

  • TC-TIE Battle #38
  • TC-TIE Battle #66
  • TC-TIE Battle #67
  • TC-TIE Battle #68
  • TC-TIE Battle #73
  • TC-TIE Battle #74
  • TC-TIE Battle #75
  • TC-TIE Battle #81
  • TC-TIE Battle #82
  • DB-TIE Battle #5
  • DB-TIE Battle #7
  • DB-TIE Battle #12
  • IW-TIE Battle #4

NAVCOM VA Freelancer Resigns

VA Shawshank

17 July, 2000 20:26
8 ABY

Vice Admiral Freelancer is on inactive duty effective two days ago. He is now in the Reserves and has left the NAVCOM position vacant. The FO is NOT... I repeat NOT taking applications for this position. She already has
an small list of choices and the position should be filled within the next day. Let's all hope Freelancer is doing well. Continue to do as you have been doing, all CTF reports should be sent to the FO in the case that she has not yet chosen a successor by the end of the week.

Starfighter game poll

HA Kawolski

17 July, 2000 07:10
8 ABY
Lucasarts.com is holding a poll for "your favorite flight-based Star Wars game." Right now X-Wing Alliance is neck-and-neck with Rogue Squadron (yuck) and X-Wing vs. TIE Fighter. (Too bad TIE Fighter isn't leading...it might encourage those marketing eggheads to think making another Imperial-based flight-sim would be worth their while.)

Star Wars Quake homepage updated

HA Kawolski

17 July, 2000 06:55
8 ABY
The Star Wars Quake homepage has been updated with a brief news bulletin to say that programmers and testers have been balancing gameplay in the last month. Once this stage is complete, a beta should be released shortly after.

Mission Design Tip of Day

HA Kawolski

17 July, 2000 06:47
8 ABY
X-Wing Alliance - This game can handle up to 96 ships flying around at the same time. However, 96 means 96 total in all four regions since gameplay continues in regions the player isn't in. There are two neat tricks to help you break that limit:

1. Use Status Condition #22 or "No A.I. Ejection" on ships and starfighters to prevent escape pods and ejected pilots from showing up.

2. When the player leaves a region via a one-way hyperbuoy, clear up all the ships in the previous region via the Self-Destruct order. If a fourth order is available, set it to self-destruct with 00:05, and a jump condition "All Player Craft must arrive in region #x (destination region)" Make sure none of the ships don't self-destruct prematurely. If all four orders are used up, use the departure command instead. Use the destination region so you don't get "XXX is withdrawing from the area" radio messages.

Mission Design Tip of the Day

HA Kawolski

16 July, 2000 22:21
8 ABY
Starting tomorrow, the Tactical Office will be back on track as operations that were put on hold preparing for the big move will resume once again.

X-Wing vs. TIE Fighter, X-Wing Alliance - To give starfighter flight groups a number for each ship just like in TIE Fighter, simply set a unique Global Unit number to each starfighter flight group.

TC Message Center hosting available

HA Kawolski

16 July, 2000 22:17
8 ABY
With the database move complete, the TIE Corps Message Center can now host other message boards. Private boards are not yet available, but will come soon. If you'd like a message board, e-mail High Admiral Kawolski with details of the type of message board you wish to run.

EH Picture Archive

AD Turtle

16 July, 2000 19:32
8 ABY
With his resignation as Grand Master of the Dark Brotherhood, FA Thedek graciously donated the EH Picture Archive to the Internet Office. The EH Picture Archive holds real life pictures of EH members (supposedly).

While the look is still the same (for now), I have ripped out all the ASP code, and replaced it with my own code in PHP so that it will work on my server. So if you see anything that doesn't work, please let me know right away by sending me an email to: absolute@squadron.org. I already know that some of the text is out of place in Netscape 4.xx and lower, and I will fix this when i get some more free time.

The new location of the EH Picture Archive is: http://www.ehnet.org/pa/. So please update your links.

I would very much appreciate it if more EH'ers sent in their real life pictures to be posted! :-)

CA:IO/VA Absolutek/CA-5/SSSD Sovereign

Domain mostly fixed

HA Kawolski

16 July, 2000 08:36
8 ABY
Most of the pages appear to be working properly at this time. If you get any error messages at all, please e-mail High Admiral Kawolski with the URL, a complete paste of the error message, and what you were doing at the time the error occured (i.e. "I was filling out a BSF for PIN #228"). The sooner the error is reported, the sooner I can fix it!

Database up, homepages down

HA Kawolski

16 July, 2000 04:27
8 ABY

It is highly recommended at this time that you do not use the TIE Corps Database extensively (i.e. BSFs and Medal recs) as many pages are still not working properly. I'm still going through all of them, but I can't do it while the database is down.

Message Center working properly

HA Kawolski

16 July, 2000 03:05
8 ABY
The TIE Corps Message Center is now working properly with moderators being displayed on the front page.

Progress continues

HA Kawolski

16 July, 2000 02:23
8 ABY

I've been working for about five hours straight on getting the database back online. As predicted, the server move caused the entire thing to fall apart as badly as I expected. Downtime could be another four hours at least.

Pages online but broken

HA Kawolski

15 July, 2000 22:29
8 ABY

The database move is complete and shortly I'll be activating the new database. However, many pages aren't working properly and need to be recoded. Please be patient as I have to go through each page one by one and correct them to make sure they're working properly.

Database offline - moving

HA Kawolski

15 July, 2000 21:38
8 ABY

The database will be offline for most of the evening. The move will be conducted now and while you may be able to access several pages, you'll see many error messages and other problems. Please don't report these problems until after the "all clear" is given that the move is complete.

Message Center Update II

HA Kawolski

14 July, 2000 22:46
8 ABY

The Message Center has been fixed so moderators can delete messages again. There was also a small bug fix with replies being displayed out of order in the Tree View.

Mission Design Tip of the Day

HA Kawolski

14 July, 2000 17:59
8 ABY
X-Wing Alliance - Clean up stray hyperbuoy beacons by giving them a departure order. The most commonly used one is "100% of FG [Player's Flight] must arrive in region #x." If the player's flight group has more than one wingman assigned (though it shouldn't...bad design!), use "All Player Craft" instead of "100%."

Message Center update

HA Kawolski

14 July, 2000 00:42
8 ABY

The message center database has moved to the new server and should be running faster as a result. Unfortunately, the moderator list won't be accessible until the TIE Corps Database moves with it. However, posting and moderator access should all be working properly. As an additional bonus, the "Previous topic" and "Next topic" buttons work.

Mission Design Tip of the Day

HA Kawolski

13 July, 2000 23:54
8 ABY
X-Wing Alliance - X-Wing Alliance goals can be sequenced. For example, when the first set of primary goals are complete, a second set of primary goals will appear...then a third set...and a fourth.

The variable that sets this is in the FG Goals tab labeled as the "Active Sequence #" in AlliED Registered or the unknown number that appears above (not to the right of) the "Incomplete/Success/Fail" box in AlliED Shareware.

0 - Always shown
1 - Always shown
2 - Shown after all #1 goals are completed
3 - Shown after all #2 goals are completed
4 - Shown after all #3 goals are completed
5 - Shown after all #4 goals are completed
6 - Shown after all #5 goals are completed
7 - Hidden goal, not shown until completed or failed

EH Poll News

FA Manesh

13 July, 2000 01:40
8 ABY

We have 4, I say FOUR, polls at the EH Polling Center. I haven't been as persistent in getting votes, so we're waaay behind. And I intend to catch up. Yes, you can find EH Poll #75, EH Poll #76, EH Poll #77, and EH Poll #78, at http://polls.squadron.org . Also, I'm in a serious shortage of EH Poll ideas. So send me your poll ideas (email) before bizarre things start happening.

Mission Design Tip of the Day

HA Kawolski

12 July, 2000 00:18
8 ABY
Oops..well, I've been gone most of the time these last few days. The news page is starting to get a little bit empty. Remember, if you've got a news item to put up here, just send it over to news@tiecorps.org.

TIE Fighter - When setting global goals, the default is "None." You can set up to two global goals of each type. If you only want to set one global goal, set the first goal to what you want, set the "and/or" selection to "and", and finally set the second goal to "always." If you leave the second goal at "none", your global goal won't work and will always be considered incomplete or failed.

EH Domain updated

HA Kawolski

11 July, 2000 04:11
8 ABY
Grand Admiral Ronin has updated the emperorshammer.org news page with the latest fleet news and reports.

Battle of the Day

HA Kawolski

09 July, 2000 17:16
8 ABY
Today's Battle of the Day is another new four-mission TIE Fighter battle:

EH Counter-Strike server upgrade

HA Kawolski

09 July, 2000 00:31
8 ABY

The EH Counter-Strike server has been upgraded to CS 6.6b which will keep the the server from crashing using a say command exploit.

Mission Design Tip of the Day

HA Kawolski

09 July, 2000 00:22
8 ABY
X-Wing Alliance - The player's flight group is formed differently than in TIE Fighter or X-Wing vs. TIE Fighter. In X-Wing Alliance, the player and each wingman should be in its own separate Flight Group and have the entire flight share the name Global Unit number (not 0). This way, you can assign a specific spoken voice to each wingman under "Role" and "Pilot Voice." If you only have the unregistered version of AlliED, look under "Role" and "Role Description." Put in RPx where "x" is a number 1 through 12 representing the pilot's speech. So if you want your wingman to have the voice of "Rebel Pilot #6," assign a role description of "RP6". Finally, make sure to have all wingmen tune their radios to "Player 1" so the wingmen will follow your orders in combat!

New Flight Officer

HA Kawolski

08 July, 2000 09:19
8 ABY
Grand Admiral Ronin announced at the EH Meeting today that the new Flight Officer of the Emperor's Hammer is former CA:FO Vice Admiral Sarriss. VA Sarriss also sets a new milestone in Emperor's Hammer history as our first female Flight Officer!

The tiecorps.org domain will be updated shortly to reflect the change of command. (Oh..and stop sending FO mail to me now!) :)

Battle of the Day

HA Kawolski

08 July, 2000 05:58
8 ABY
Today's Battle of the Day is a new four-mission TIE Fighter battle that was originally for MilCom:

Mission Design Tip of the Day

HA Kawolski

08 July, 2000 04:07
8 ABY
X-Wing Alliance - When you want ships to obey a the player's radio commands, set the Flight Groups "Radio" attribute from "Off" to "Player 1" (not Team). Any ships with the radio tuned to "Player 1" will respond to your inflight hot-key radio commands, including "Attack my target", "Cover Me", and "Go home!" It is generally a good idea to have this turned on for the player's wingmen.

Battle of the Day

HA Kawolski

07 July, 2000 09:37
8 ABY
More XWA! Today's Battle of the Day is a new six-mission X-Wing Alliance battle:

Battle of the Day

HA Kawolski

06 July, 2000 22:01
8 ABY
Today's Battle of the Day is a set of new X-Wing Alliance free missions that go together:

EH vs UPA Competition

AD Havoc

06 July, 2000 17:15
8 ABY
Just a reminder, tomorrow at 9 PM EST the EH vs UPA: Battle of Titans will start. Each game will take place in rooms 31 and above in Imperial Outpost for XvT and Melee Skirmishes for XWA. All games will require a password to enter, the password is upaeh . All EH pilots that are planning on hosting games during the Battle of Titans should set upaeh as their room's password. And finally all games will follow standard Week of Wars rules. Which can be seen here for XvT players and here for XWA players.

Good Luck to all that fly!

CS Server upgraded

HA Kawolski

06 July, 2000 04:21
8 ABY

The squadron.org CS Server has been updated to version 3.1.0.3. This fixed the svc_bad connection problem that would boot people trying to connect to the server.

Battle of the Day

HA Kawolski

05 July, 2000 21:09
8 ABY
It's tough getting in some flying and bug correcting while juggling two jobs, but I'm doing it now! Today's Battle of the Day is a new X-Wing Alliance free mission:

TO Comp #5 results

HA Kawolski

05 July, 2000 18:39
8 ABY
It is with deep regret and sorrow that the Training Office reports that the entries and results of Training Office Competition #5 have been destroyed after a Rebel Spy infected TOA Colonel Von Reinthaler's computer with a trojan virus that wiped out the pilot files and submissions sent to him. You can read more about this here.

Upgrade status

HA Kawolski

04 July, 2000 15:29
8 ABY

A copy of the message board system is on the new server, but some of its features need to be reprogrammed because of the move. The move of the message board will most likely happen this weekend, and the new message board will have many of the newer changes along with support for anyone who wants to run and administrate a message board on tiecorps.org. The new server provides the resources, speed, and disk space for it.

Battle Records updated

HA Kawolski

04 July, 2000 12:26
8 ABY
The TIE Corps database shows battles people have created on their personnel profiles (except those battles that have been designed by multiple authors). If your battles or free missions aren't being shown on your profile, please report it to High Admiral Kawolski.

Wing XIII Commander found

VA Cyric

04 July, 2000 11:10
8 ABY
Captain Chrusos Ichthys has been promoted to the rank of Major and given command of Wing XIII. It was a very tough decision, but he prevailed in the end, Congrats to him. Lieutenant Commander Ghost Rezdar has been promoted to the rank of Commander and taken command of Tartarus Squadron.

Valkyrie and Vortex squadrons both need commanders. Major Chrusos will be taking applications to find a replacement for both.

tiecorps.org upgrading

HA Kawolski

04 July, 2000 11:04
8 ABY
Because of the high amount of traffic the TIE Corps homepage receives and the massive usage the TIE Corps database gets out of its thousands of visitors a day, the various databases are slowly being transferred to run off its own high-speed server.

This has several advantages. For example, when I need to do small database updates, I don't need to shut down tiecorps.org for two hours to do them. The loading and processing speed is much faster and officers who fill out those BSFs forms should see a mark improvement with faster forms. The move will also solve the problem of the TIE Corps Message Center putting additional strain on the overall website and database.

The first two databases to move will be the News database (already done) and the TCMC database. The TIE Corps Message Center will be down later today to make the transfer.

Star Wars: Call to Arms website updated

HA Kawolski

03 July, 2000 15:11
8 ABY
Some big changes have been made to the SWCA website at http://swca.cold-ice.com/! Check it out!

AlliED v1.5

HA Kawolski

03 July, 2000 14:28
8 ABY
Registered users of AlliED can download AlliED v1.5 with 19 new wireframes and how to keep pilots and escape pods from filling up your battlefield.

More details can be found at the AlliED homepage at http://homepages.picknowl.com.au/troyd/.

Requirements for new Flight Officer posted

HA Kawolski

02 July, 2000 22:02
8 ABY
Grand Admiral Ronin has posted the following requirements for applying for the position of Flight Officer:
  • Have been a Member of the Emperor's Hammer TIE Corps for a period of not less than 1 year.

  • Demonstrated "progressive" command experience and responsibility (i.e. rank of Vice Admiral and/or Position of Commodore or higher).

  • Be able to host and maintain a STABLE Flight Officer WWW site for the benefit of the Fleet at large (without free-service banner ads please...!).

  • Be able to handle multiple command tasks simultaneously (i.e. assigning daily incoming recruits, LOTS of email, manage the TIE Corps and Naval Corps, manage the EH Roster including Subgroup Roster submissions, etc.)

  • Be familiar with online databases (i.e. www.tiecorps.org).

  • Have had NO prior incidents with the High Court of the Inquisitors.

  • Be able to work with ALL of the Command Staff without conflicts (especially the Tactical Officer, HA Kawolski who manages and owns www.tiecorps.org).

  • Not have a problem with managing all of the above in a timely, efficient manner due to family, real-life concerns.  We have lost two excellent Flight Officers over as many months through no real fault of their own (i.e. real life concerns).  However, the effective management of our Membership and club Roster is paramount.  Consequently, I must ask that the next FO be able to stick around for more than 1-2 months.  I need a SERIOUS commitment here...:)

All applications go to Grand Admiral Ronin ASAP!

EH Domain Updated

HA Kawolski

02 July, 2000 21:56
8 ABY
Grand Admiral Ronin has updated the emperorshammer.org news page with the latest fleet news and reports.

XWA League to Restart

LC Wet Willy

02 July, 2000 14:21
8 ABY
Due to problems with my computer, I was forced to wipe the scores and roster for the XWA League, so I am therefore restarting the entire competition and reopening it to applications for participation. To join, fill out the form at http://xwaleague.ehnet.org/

Battle of the Day

HA Kawolski

02 July, 2000 14:12
8 ABY
Today's Battle of the Day is a new X-Wing Alliance battle:

Flight Officer resigns

HA Kawolski

02 July, 2000 12:54
8 ABY
In his farewell address, Former Flight Officer Admiral Nighthawk sent out this letter to the fleet:

Members of the Emperor's Hammer,

I have some extremely unfortunate news to give you all.

Recently, America Online changed their normal policy of not charging for the phone calls made when one connects to the service, to charging. Therefore, my phone bill went from about $25 to about $300. My father was rather upset, and wondered why the heck I was online so much. I'd never bothered to explain to him about the EH and what I do, he just assumed I was playing games all day. However, in this situation, I had to tell him about the EH, and what I do as Flight Officer. Let's just say he was not pleased. He explained to me that if I didn't stop spending so much time online, and start working (paid work), I would not get any financial help from him for a car, insurance, or college. Those are three things that I can absolutely not afford to throw away my parents' money for.

Therefore, upon his instructions, I'll be forced to leave the Fleet. I feel really horrible about stepping out of this wonderful position the Grand Admiral has given me, as well as my advisory position in the Dark Brotherhood. I have enjoyed the EH greatly for the two years I've been in it, and wished to stay around a lot longer, but that's simply not possible now. I'm sorry this has to be so fast, but I've been given a 24 hour window by my father to get all the EH related stuff off my computer, and to delete this email address, which I'll be doing shortly after I send this mail.

To the Grand Admiral, Executive Officer, and High Admiral Kawolski: I apologize once again for letting you all down and leaving after only a couple weeks in my position. I have managed to take care of all my FO related mail up until today, so my mailbox is clean. I recommend one of three people to you for my replacement as Flight Officer: My CA1, VA Sarriss, Admiral Theodore, the BGCOM of the Battlegroups, or Admiral Priyum Patel, BGCOM of the Aggressor Strike Force.

To all of you whom I have served with: I will miss you all (well, most of you, anyway :P), and wish you all the best of luck in the EH, and in your real lives.

Thank you, and goodbye.

Admiral Nighthawk Ciarus Arconae

Medal ID-Line Generator update

HA Kawolski

01 July, 2000 19:55
8 ABY

The medal listings in the ID-Lines on Personnel Profiles has been updated to fix a bug that improperly displayed MoTs and MoCs.

TCMC update

HA Kawolski

01 July, 2000 13:43
8 ABY

A bug that caused a 500 Error on the TIE Corps Training Board and Mission Creation Board has been fixed.

Battle of the Day

HA Kawolski

01 July, 2000 13:27
8 ABY
Today's Battle of the Day is a TIE Fighter battle that uses the TIE Praetor patch: